(I GOT) 92 BIAS

A set of flash cards designed 

to help navigate our cognitive BIASES

99 Bias is a set of flash cards created in an effort to remember all these. I’d read a few books on the subject, but the information was always too buried for me to keep them in my short-term memory. Mostly starting from wikipedia I’ve compiled 92 (the limit the printer had for this size card) biases in card format help me to remember. They are designed to be a practical tool to help identify and understand common cognitive biases that affect decision-making.

Each card presents a different bias with a clear explanation and examples, making it easier to recognize these heuristics (mental shortcuts) in everyday situations. Ideal for anyone looking to improve critical thinking and reduce the influence of unconscious biases. Compact and straightforward, these flash cards encourage ongoing learning and self-awareness. I find these very helpful and would love to find a way to share them.

F: A picture of the ingredients of Human happiness, included in the "Hack Yo Life” box

The map to where we are now with the project

A: I checked The Art of THinking Clearly this book out at the Lake Oswego Public Library and read it twice. Later purchasing it to include in the box pictured.

C: The art book turned out to be pretty bulky and Rolf was probably right to not actually fill it with art. The book has 99 chapters, I truncated each chapter into a card, packaged it with a copy of the book and added a board. The game was pretty unplayable.

D:The BIAS cards were added as an ingredient to an idea that would package things you would need to HACK YO LIFE.

E: It included a worksheet to help organize the 168 hours in each week.

F: A picture of the ingredients of Human happiness

G: The Ingredients of human happiness in the form of a nutrition label and instructions on how to use the cards

H: All of that other stuff was confusing, so then created a version using my pen name Dr. Doctor, PHD. But that one is for jokes, and it eroded the truth in the cards, soooo got rid of all the noise and settled on this version.

So now I know, but knowing is maybe 10% of the battle. But it feels like a lot more. Even that fallacy is hard to grasp because it also falls prey to itself. lol this game can make you feel really terrible. And later, worse...but wow on the other side of these, things can look a lot different.
— norville

The G.I. Joe Fallacy

The G.I. Joe fallacy is the idea that knowing about a bias is enough to overcome it. The term comes from the 1980s TV show G.I. Joe, which concluded each episode with the tagline “Now you know. And knowing is half the battle”. However, cognitive scientist Laurie Santos and others argue that knowing is often much less than half the battle.

some examples: Although we know that $19.99 is only a penny less than $20, we perceive it as significantly less. Even if we know that junk food is unhealthy, we may still crave it. Some biases are harder to overcome than others. Encapsulated biases are difficult to change because the emotions and representations that cause them are informationally encapsulated. Attentional biases can be overcome with awareness, but people can still fall prey to them when they are distracted or have limited attention.

The first 31 card fronts

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